svelte/reactivity
Svelte provides reactive versions of various built-ins like SvelteMap
, SvelteSet
and SvelteURL
. These can be imported from svelte/reactivity
and used just like their native counterparts.
<script>
import { SvelteURL } from 'svelte/reactivity';
const url = new SvelteURL('https://example.com/path');
</script>
<!-- changes to these... -->
<input bind:value={url.protocol} />
<input bind:value={url.hostname} />
<input bind:value={url.pathname} />
<hr />
<!-- will update `href` and vice versa -->
<input bind:value={url.href} />
import {
class MediaQuery
Creates a media query and provides a current
property that reflects whether or not it matches.
Use it carefully — during server-side rendering, there is no way to know what the correct value should be, potentially causing content to change upon hydration.
If you can use the media query in CSS to achieve the same effect, do that.
<script>
import { MediaQuery } from 'svelte/reactivity';
const large = new MediaQuery('min-width: 800px');
</script>
<h1>{large.current ? 'large screen' : 'small screen'}</h1>
MediaQuery,
class SvelteDate
SvelteDate,
class SvelteMap<K, V>
SvelteMap,
class SvelteSet<T>
SvelteSet,
class SvelteURL
SvelteURL,
class SvelteURLSearchParams
SvelteURLSearchParams,
function createSubscriber(start: (update: () => void) => (() => void) | void): () => void
Returns a subscribe
function that, if called in an effect (including expressions in the template),
calls its start
callback with an update
function. Whenever update
is called, the effect re-runs.
If start
returns a function, it will be called when the effect is destroyed.
If subscribe
is called in multiple effects, start
will only be called once as long as the effects
are active, and the returned teardown function will only be called when all effects are destroyed.
It’s best understood with an example. Here’s an implementation of MediaQuery
:
import { createSubscriber } from 'svelte/reactivity';
import { on } from 'svelte/events';
export class MediaQuery {
#query;
#subscribe;
constructor(query) {
this.#query = window.matchMedia(`(${query})`);
this.#subscribe = createSubscriber((update) => {
// when the `change` event occurs, re-run any effects that read `this.current`
const off = on(this.#query, 'change', update);
// stop listening when all the effects are destroyed
return () => off();
});
}
get current() {
this.#subscribe();
// Return the current state of the query, whether or not we're in an effect
return this.#query.matches;
}
}
createSubscriber
} from 'svelte/reactivity';
MediaQuery
Available since 5.7.0
Creates a media query and provides a current
property that reflects whether or not it matches.
Use it carefully — during server-side rendering, there is no way to know what the correct value should be, potentially causing content to change upon hydration. If you can use the media query in CSS to achieve the same effect, do that.
<script>
import { MediaQuery } from 'svelte/reactivity';
const large = new MediaQuery('min-width: 800px');
</script>
<h1>{large.current ? 'large screen' : 'small screen'}</h1>
class MediaQuery extends ReactiveValue<boolean> {…}
constructor(query: string, fallback?: boolean | undefined);
query
A media query stringfallback
Fallback value for the server
SvelteDate
class SvelteDate extends Date {…}
constructor(...params: any[]);
#private;
SvelteMap
class SvelteMap<K, V> extends Map<K, V> {…}
constructor(value?: Iterable<readonly [K, V]> | null | undefined);
set(key: K, value: V): this;
#private;
SvelteSet
class SvelteSet<T> extends Set<T> {…}
constructor(value?: Iterable<T> | null | undefined);
add(value: T): this;
#private;
SvelteURL
class SvelteURL extends URL {…}
get searchParams(): SvelteURLSearchParams;
#private;
SvelteURLSearchParams
class SvelteURLSearchParams extends URLSearchParams {…}
[REPLACE](params: URLSearchParams): void;
#private;
createSubscriber
Available since 5.7.0
Returns a subscribe
function that, if called in an effect (including expressions in the template),
calls its start
callback with an update
function. Whenever update
is called, the effect re-runs.
If start
returns a function, it will be called when the effect is destroyed.
If subscribe
is called in multiple effects, start
will only be called once as long as the effects
are active, and the returned teardown function will only be called when all effects are destroyed.
It’s best understood with an example. Here’s an implementation of MediaQuery
:
import { function createSubscriber(start: (update: () => void) => (() => void) | void): () => void
Returns a subscribe
function that, if called in an effect (including expressions in the template),
calls its start
callback with an update
function. Whenever update
is called, the effect re-runs.
If start
returns a function, it will be called when the effect is destroyed.
If subscribe
is called in multiple effects, start
will only be called once as long as the effects
are active, and the returned teardown function will only be called when all effects are destroyed.
It’s best understood with an example. Here’s an implementation of MediaQuery
:
import { createSubscriber } from 'svelte/reactivity';
import { on } from 'svelte/events';
export class MediaQuery {
#query;
#subscribe;
constructor(query) {
this.#query = window.matchMedia(`(${query})`);
this.#subscribe = createSubscriber((update) => {
// when the `change` event occurs, re-run any effects that read `this.current`
const off = on(this.#query, 'change', update);
// stop listening when all the effects are destroyed
return () => off();
});
}
get current() {
this.#subscribe();
// Return the current state of the query, whether or not we're in an effect
return this.#query.matches;
}
}
createSubscriber } from 'svelte/reactivity';
import { function on<Type extends keyof WindowEventMap>(window: Window, type: Type, handler: (this: Window, event: WindowEventMap[Type]) => any, options?: AddEventListenerOptions | undefined): () => void (+4 overloads)
Attaches an event handler to the window and returns a function that removes the handler. Using this
rather than addEventListener
will preserve the correct order relative to handlers added declaratively
(with attributes like onclick
), which use event delegation for performance reasons
on } from 'svelte/events';
export class class MediaQuery
MediaQuery {
#query;
#subscribe;
constructor(query: any
query) {
this.#query = var window: Window & typeof globalThis
window.function matchMedia(query: string): MediaQueryList
matchMedia(`(${query: any
query})`);
this.#subscribe = function createSubscriber(start: (update: () => void) => (() => void) | void): () => void
Returns a subscribe
function that, if called in an effect (including expressions in the template),
calls its start
callback with an update
function. Whenever update
is called, the effect re-runs.
If start
returns a function, it will be called when the effect is destroyed.
If subscribe
is called in multiple effects, start
will only be called once as long as the effects
are active, and the returned teardown function will only be called when all effects are destroyed.
It’s best understood with an example. Here’s an implementation of MediaQuery
:
import { createSubscriber } from 'svelte/reactivity';
import { on } from 'svelte/events';
export class MediaQuery {
#query;
#subscribe;
constructor(query) {
this.#query = window.matchMedia(`(${query})`);
this.#subscribe = createSubscriber((update) => {
// when the `change` event occurs, re-run any effects that read `this.current`
const off = on(this.#query, 'change', update);
// stop listening when all the effects are destroyed
return () => off();
});
}
get current() {
this.#subscribe();
// Return the current state of the query, whether or not we're in an effect
return this.#query.matches;
}
}
createSubscriber((update: () => void
update) => {
// when the `change` event occurs, re-run any effects that read `this.current`
const const off: () => void
off = on<MediaQueryList, "change">(element: MediaQueryList, type: "change", handler: (this: MediaQueryList, event: MediaQueryListEvent) => any, options?: AddEventListenerOptions | undefined): () => void (+4 overloads)
Attaches an event handler to an element and returns a function that removes the handler. Using this
rather than addEventListener
will preserve the correct order relative to handlers added declaratively
(with attributes like onclick
), which use event delegation for performance reasons
on(this.#query, 'change', update: () => void
update);
// stop listening when all the effects are destroyed
return () => const off: () => void
off();
});
}
get MediaQuery.current: boolean
current() {
this.#subscribe();
// Return the current state of the query, whether or not we're in an effect
return this.#query.MediaQueryList.matches: boolean
matches;
}
}
function createSubscriber(
start: (update: () => void) => (() => void) | void
): () => void;